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LRMRange: 1200 | Mana Cost: 10
Simple
Target a direction to channel and fire a barrage of rockets. Consumes 4 mana per rocket fired. Each rocket deals 12 + 7 / 14 / 21 / 28% of your Attack Damage in Physical Damage in a small area (50% to non-hero units).
Activate mid-channel to Turn toward your cursor while firing your LRM.
Mortar ShotRange: 1200 | Mana Cost: 65
Simple
Target an area to deal 100 / 140 / 180 / 220 Magic Damage and a 15% Movement Speed slow for 4 seconds to enemies in the radius.
Can be activated while channeling.
Special Ammunition
Simple
Passively grants a bonus 200 / 400 / 600 / 800 Cast Range, and a 15% Movement Speed Slow to all of your abilities.
Homing MissileRange: 1200 | Mana Cost: 125,150,175
Simple
Target an enemy hero to fire an accelerating Homing Missile at it. On impact, deals 200 / 250 / 300 Magic Damage and applies a Stun for up to 4 seconds in an area around the target.
Stun duration increases with the travel length of the missile, minimum of 1 second.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 492
DAMAGE: 44-48
MANA: 169
ARMOR: 2.5
DIFFICULTY: 2
ADVANCED HERO STATS
STRENGTH: 18 ( +1.8 )
INTELLIGENCE: 13 ( +1.5 )
AGILITY: 24 ( +2.4 )
RANGE: 600
ATTACK SPEED: 0.73
MOVEMENT SPEED: 295
HERO USAGE(LAST 7 DAYS)
USED: 1,650
WINS: 903 (54.7%)
LOSSES: 747 (45.3%)
AVG K/D/A: 8.2 / 5.1 / 8.5
AVG GPM: 372.893
AVG CREEP KILLS: 174.2
HERO LORE
He looked down at the gear that the Engineer had salvaged from the dig. It was amazing how much destructive power the Ancients could pack into something so small. He oiled the barrels of the gun, loaded the rockets in their launchers and strapped them down to his back. He lit his cigar and strode towards the battlefield. Let those demons have their electricians - they don't stand a chance against this new breed of soldiers raining death from above - Artillery!