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Q

Blinding DashRange: 600,800,1000,1200 | Mana Cost: 105,110,115,120

Simple

Day Time
Target an enemy to charge at it granting
350 Movement Speed, 2 / 4 / 6 / 8 Armor and 1 / 2 / 3 / 4 Magic Armor. Upon reaching the target, deals 60 / 120 / 180 / 240 Magic Damage and applies a {1.5} second stun.
Night time
Target an enemy to charge at it granting
350 Movement Speed, invisibility and 150 / 200 / 250 / 300 Attack Speed. Upon reaching the target, deals 50 / 100 / 150 / 200 Magic Damage and applies a 35% movespeed slow for 3 seconds.

W

Shining RaysRange: 2000 | Mana Cost: 55,60,65,70

Simple

Day Time
Target an area to grant vision over it for 8 seconds, enemies in the area receive
15 / 25 / 35 / 45 Magic Damage per seconds.
Night Time
Target an area to grant vision of enemies for 8 seconds. Grants you a bonus
8 / 16 / 24 / 32 Attack Damage and 15 / 30 / 45 / 60 Movement Speed for 8 seconds.

E

Graceful Strikes

Simple

Day Time
Passively adds to your 3rd attack
35 / 45 / 55 / 65 Physical Damage Cleave and 10 / 15 / 20 / 25% Lifesteal.
Night Time
Passively adds to your 3rd attack
50 / 70 / 90 / 110 Physical Damage and 10 / 15 / 20 / 25% Lifesteal.

R

Pure LightRange: 1400 | Mana Cost: 150,200,250

Simple

Activate to begin channeling for up to 3 seconds increasing damage and distance, activate again to release early. Deals up to 400 / 600 / 800 Magic Damage in a cone up to 1300 units away.
Day Time
Applies a
50% tapering slow for 6 seconds.
Night Time
Applies a
1.5 second Fear.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 606

DAMAGE: 50-54

MANA: 221

ARMOR: 3

DIFFICULTY: 3

ADVANCED HERO STATS

STRENGTH: 24 ( +2.7 )

INTELLIGENCE: 17 ( +1.9 )

AGILITY: 20 ( +2.0 )

RANGE: 128

ATTACK SPEED: 0.71

MOVEMENT SPEED: 305

HERO USAGE(LAST 7 DAYS)

USED: 0

WINS: 0 (0.0%)

LOSSES: 0 (0.0%)

AVG K/D/A: 0.0 / 0.0 / 0.0

AVG GPM: 0.000

AVG CREEP KILLS: 0.0

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

Among the tribes of the moon, there lives an elite caste of warriors. Like Krixi, the Moon Queen, these women draw their power from the rays of Lunari. As children of the Moon Goddess, the rays of Sol burn their flesh, forcing them to construct a vessel to channel Lunari's might during the day. The magicks used were so potent that only a chosen warrior, born in perfect balance between light and darkness, could harness its vast power by being forever bonded to her armor. In the night, the chosen can retake her true form and strike from the shadows, free from her confining shell. Be it through strength by day or stealth by night, Solstice, the Lady of Lunari, stands ready to show her enemies what power truly is.