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Blinding DashRange: 675,850,1025,1200 | Mana Cost: 90,100,110,120
Simple
Day Time
Target an enemy to charge at it granting 350 Movement Speed, 2 / 4 / 6 / 8 Armor and 1 / 2 / 3 / 4 Magic Armor. Upon reaching the target, deals 60 / 120 / 180 / 240 Magic Damage and applies a {1.5} second Stun.
Night time
Target an enemy to charge at it granting 350 Movement Speed, invisibility and 150 / 200 / 250 / 300 Attack Speed. Upon reaching the target, deals 50 / 100 / 150 / 200 Magic Damage and applies a 35% Movement Speed Slow for 3 seconds.
Shining Rays Mana Cost: 55,60,65,70
Simple
Day Time
Grants 700 Clearvision and deals 15 / 30 / 45 / 60 Magic Damage per second to enemies within range for 8 seconds.
Night Time
Target an area to grant vision of enemies for 8 seconds. Grants you a bonus 15 / 30 / 45 / 60 Attack Damage and Movement Speed for 8 seconds.
Graceful Strikes
Simple
Day Time
Passively adds to your 3rd attack 40 / 60 / 80 / 100 Physical Damage Cleave and 10 / 15 / 20 / 25% Lifesteal. Bonus damage deals 120% more to creeps.
Night Time
Passively adds to your 3rd attack 60 / 90 / 120 / 150 Physical Damage and 10 / 15 / 20 / 25% Lifesteal.
Staff of the Master reduces the number of attacks required to 2 and allows you to switch between day and night mode at will.
Pure LightRange: 1400 | Mana Cost: 150,200,250
Simple
Activate to begin channeling for up to 3 seconds increasing damage and distance, activate again to release early. Deals up to 400 / 600 / 800 Magic Damage in a cone up to 1300 units away.
Day Time
Applies a 50% tapering slow for 6 seconds.
Night Time
Applies a 1.5 second Fear.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 625
DAMAGE: 51-55
MANA: 208
ARMOR: 2.72
DIFFICULTY: 3
ADVANCED HERO STATS
STRENGTH: 25 ( +3.2 )
INTELLIGENCE: 16 ( +1.6 )
AGILITY: 18 ( +2.0 )
RANGE: 150
ATTACK SPEED: 0.69
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
USED: 5,647
WINS: 2,656 (47.0%)
LOSSES: 2,991 (53.0%)
AVG K/D/A: 6.0 / 5.4 / 6.1
AVG GPM: 354.798
AVG CREEP KILLS: 198.8
HERO LORE
Among the tribes of the moon, there lives an elite caste of warriors. Like Krixi, the Moon Queen, these women draw their power from the rays of Lunari. As children of the Moon Goddess, the rays of Sol burn their flesh, forcing them to construct a vessel to channel Lunari's might during the day. The magicks used were so potent that only a chosen warrior, born in perfect balance between light and darkness, could harness its vast power by being forever bonded to her armor. In the night, the chosen can retake her true form and strike from the shadows, free from her confining shell. Be it through strength by day or stealth by night, Solstice, the Lady of Lunari, stands ready to show her enemies what power truly is.