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Q

Fulcrum ShiftRange: 800 | Mana Cost: 100

Simple

Target location to move the Fulcrum to that location, consuming a charge. Max of {1,1,1,2,2} charges.

Enemies hit along its path are dealt
10% max mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.

W

Ionic DashRange: 925 | Mana Cost: 85

Simple

Activate to dash towards the Fulcrum, dealing 75 / 95 / 115 / 135 Magic Damage and Silencing enemies hit along the way for 1 / 1.5 / 2 / 2.5 seconds.

Enemy heroes hit by Ionic Dash within the last 4 seconds will only receive 50% of Ionic Dash's Silence duration. Hitting an enemy hero with Ionic Dash will reset the cooldown of the ability.

E

Dark Mana

Simple

Passively grants a charge when damaging enemy heroes with abilities; each charge gives 2 / 5 / 8 / 11 Max Mana.

20% of charges are lost on death.

R

Earthshatter Mana Cost: 100,175,250

Simple

Activate to create an area tether between Parallax and the Fulcrum. While active, enemy heroes within the area are dealt Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.

While active, Parallax's
Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%.

Drains
4% Max Mana per second.

Staff of the Master causes this ability to convert 50% of its damage to Superior Magic Damage, and halves the mana drain rate and cooldown.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 454

DAMAGE: 43-48

MANA: 338

ARMOR: 2.7

DIFFICULTY: 4

ADVANCED HERO STATS

STRENGTH: 16 ( +1.7 )

INTELLIGENCE: 26 ( +2.7 )

AGILITY: 20 ( +1.9 )

RANGE: 550

ATTACK SPEED: 0.71

MOVEMENT SPEED: 290

HERO USAGE(LAST 7 DAYS)

USED: 689

WINS: 296 (43.0%)

LOSSES: 393 (57.0%)

AVG K/D/A: 6.7 / 6.9 / 8.2

AVG GPM: 314.777

AVG CREEP KILLS: 109.5

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

The Artificers are an alien race who gestate within asteroids hurtling through space. When the asteroids impact a planet the Artificers emerge and begin to dismantle the world by disrupting it with the dark matter within their Fulcrums. Parallax the Artificer has cratered on Newerth after destroying Andromeda's home planet of Ambia centuries ago, and the Hellbourne corruption oozing from the Scar senses an opportunity to coalesce with this dark matter and spread beyond Newerth.