Error - This is a list of what has happened / what has gone wrong!
Nature's VeilRange: 800 | Mana Cost: 70
Target an Ally (or self) to apply 4 / 6 / 8 / 10 Armor and 0.25 second fade time Invisibility for 10 / 20 / 30 / 40 seconds. Invisibility only lasts as long as they are near a tree.
Can be used on structures but does not grant them invisibility.
- Action: Target Entity
- Type: Ally Units And Structures
The Keeper uses his influence over the forest to hide and buff his allies. Grants 0.25 second fade time Invisibility and Armor to target unit.
Nature's SentinelRange: 450 | Mana Cost: 20,30,40,50
Summons a Nature's Sentinel with 600 Health and 4 / 6 / 8 / 10 Armor at the target location with 1 / 2 / 3 / 4 limbs. Each limb deals 10 +10% of Keeper's damage in Physical damage. The Nature's Sentinel and its limbs count as trees.
Heroes and towers will take the Sentinel down in 2 hits regardless of damage. This ability is disabled for 3 seconds when the Sentinel takes damage from enemy players and is put on cooldown if it is killed while disabled.
- Action: Target Position
Summons a physical damage dealing tree.
Gains 4 / 8 / 12 / 16 Attack Speed and restores 0.25% of max health on attack per tree within 375 radius, up to 5 trees.
- Action: Passive
Root Mana Cost: 150,175,200
Activate to inflict Immobilization, Disarm, and 80 Magic Damage per second on nearby enemies for 2 / 3 / 4 seconds.
Staff of the Master causes 3 Animated Trees to spawn next to each enemy hero hit. Animated Trees have 400 Health, 25 Attack Damage, 300 Movement Speed, and last 45 seconds.
- Action: Self Position
- Type: Enemy Units
The Keeper calls upon the roots in the ground to Disarm and immobilize his foes, as well as damage them over time.
ADVANCED HERO STATS
STRENGTH: 25 ( +3 )
INTELLIGENCE: 17 ( +1.8 )
AGILITY: 15 ( +1.7 )
ATTACK SPEED: 0.68
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 861 (48.2%)
LOSSES: 924 (51.8%)
AVG K/D/A: 4.6 / 5.3 / 8.2
AVG GPM: 372.513
AVG CREEP KILLS: 170.4
HOW TO PLAY
Learn more on how to play this hero!
An ancient protector of the forest, the Keeper fights to save the lush lands of Newerth he has tended to his whole long life. Possessing a spiritual link to the trees, the Keeper has the ability to see what they see, be hidden amongst them, and even use them as brutal weapons to aid him in battle.