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Q

Nature's VeilRange: 800 | Mana Cost: 70

Simple

Target an Ally (or self) to apply 4 / 6 / 8 / 10 Armor and 0.25 second fade time Invisibility for 10 / 20 / 30 / 40 seconds. Invisibility only lasts as long as they are near a tree.

Can be used on structures but does not grant them health regeneration or invisibility.

W

Nature's SentinelRange: 450 | Mana Cost: 20,30,40,50

Simple

Summons a Nature's Sentinel with 600 Health and 4 / 6 / 8 / 10 Armor at the target location with 1 / 2 / 3 / 4 limbs. Each limb deals (25 +5% of Keeper's Attack Damage) as Physical Damage. The Nature's Sentinel and its limbs count as trees.

Heroes and towers will take the Sentinel down in
2 hits. This ability is disabled when the Sentinel takes damage, and is put on cooldown if it is killed.

E

Entmoot

Simple

Gains 3 / 6 / 9 / 12 Attack Speed and Movement Speed and restores 0.3% of max health on attack per tree within 375 radius, up to 5 trees.

R

Root Mana Cost: 150,175,200

Simple

Activate to inflict Immobilization, Disarm, and 100 Magic Damage per second on nearby enemies for 2 / 3 / 4 seconds.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 625

DAMAGE: 57-65

MANA: 221

ARMOR: 1.1

DIFFICULTY: 2.5

ADVANCED HERO STATS

STRENGTH: 25 ( +3 )

INTELLIGENCE: 17 ( +1.8 )

AGILITY: 15 ( +1.7 )

RANGE: 128

ATTACK SPEED: 0.68

MOVEMENT SPEED: 300

HERO USAGE(LAST 7 DAYS)

USED: 6,482

WINS: 3,725 (57.5%)

LOSSES: 2,757 (42.5%)

AVG K/D/A: 6.0 / 4.6 / 9.0

AVG GPM: 397.794

AVG CREEP KILLS: 174.4

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

An ancient protector of the forest, the Keeper fights to save the lush lands of Newerth he has tended to his whole long life. Possessing a spiritual link to the trees, the Keeper has the ability to see what they see, be hidden amongst them, and even use them as brutal weapons to aid him in battle.