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Reckless ChargeRange: 550 | Mana Cost: 90
Simple
Charges into the target, dealing 50 / 90 / 130 / 170 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 50 / 90 / 130 / 170 Magic Damage and gets Stunned for 1.6 / 1.9 / 2.2 / 2.5 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
If the target gets pushed into an Unstable Shard, the Stun duration is increased to 2 / 2.5 / 3 / 3.5 seconds.
Unstable ShardRange: 700 | Mana Cost: 75
Simple
Spawns an Unstable Shard at the target location for up to 10 seconds. The Unstable Shard slows nearby enemies by {15}%.
Sapphire and her allies can attack the Unstable Shard up to 10 times to deal 80 / 100 / 120 / 140% of attack damage as Magic Damage to enemies within range. Non-hero units only take half of the damage. Enemies can also attack the Unstable Shard to kill it in 3 hits.
Quickshield Mana Cost: 50
Simple
Applies a Quickshield to self for 10 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
Crystallize Mana Cost: 100
Simple
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 473
DAMAGE: 44-51
MANA: 247
ARMOR: 3.8
DIFFICULTY: 3.5
ADVANCED HERO STATS
STRENGTH: 17 ( +1.9 )
INTELLIGENCE: 19 ( +2.2 )
AGILITY: 23 ( +2.7 )
RANGE: 600
ATTACK SPEED: 0.72
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
USED: 502
WINS: 226 (45.0%)
LOSSES: 276 (55.0%)
AVG K/D/A: 6.0 / 5.5 / 5.7
AVG GPM: 369.230
AVG CREEP KILLS: 184.5
HERO LORE
Sapphire is a ranged agility carry who also packs some solid teamfight utility. Unstable Shard can be used to farm and harass early, and a well placed Crystallize can setup Unstable Shard to do a lot of damage in fights throughout the game.