Error - This is a list of what has happened / what has gone wrong!
Hellfire Mana Cost: 75
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 10 / 30 / 50 / 70 Magic Damage and applies a 0.1 second Stun.
- Action: Target Self
- Type: Visible Enemy Units
Pharaoh conjures plumes of fire around him for a short duration, hitting random nearby enemy targets, damaging each and stunning them briefly.
Wall of Mummies Mana Cost: 50,60,70,80
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 65 / 90 / 115 / 140 True damage, draining 65 / 90 / 115 / 140 Mana, and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
- Action: No Target
Pharaoh summons a wall of Mummies around himself and anyone close enough to him. Enemies who come close will be pushed away, causing damage and draining some Mana.
Tormented SoulRange: 99999 | Mana Cost: 50,55,60,65
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
- Action: Target Position
- Type: Enemy Units
Pharaoh unleashes a tormented soul toward a target location anywhere on the map. The soul self destructs when it reaches the designated location, releasing its dark energy to damage nearby enemies.
Wrath of the PharaohRange: 2000,2500,3000 | Mana Cost: 150
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 100 / 200 / 300 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and allows the ability to hit allied heroes.
- Action: Target Position
- Type: Nonneutral Organic Enemy Units
Pharaoh directs all of his focus in a target direction. His focus is so intense it takes physical form as it travels in the desired direction. If it impacts with an enemy unit, it will damage and Stun them and Pharaoh will charge toward its location.
ADVANCED HERO STATS
STRENGTH: 24 ( +2.4 )
INTELLIGENCE: 19 ( +1.5 )
AGILITY: 13 ( +1.2 )
ATTACK SPEED: 0.66
MOVEMENT SPEED: 310
HERO USAGE(LAST 7 DAYS)
WINS: 1,629 (50.7%)
LOSSES: 1,585 (49.3%)
AVG K/D/A: 5.0 / 7.1 / 12.7
AVG GPM: 270.629
AVG CREEP KILLS: 70.3
HOW TO PLAY
Learn more on how to play this hero!
The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.