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Q

Glacial BlastsRange: 500 | Mana Cost: 100,120,140,160

Simple

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 40 / 65 / 80 Magic Damage to target and applies a 1 second Stun . Impacts a maximum of 1 / 2 / 2 / 3 time(s). Each impact occurs in 2 second intervals.

Impacts will not occur if you do not have vision of your target.

W

ElementalRange: 700 | Mana Cost: 180

Simple

Target a creep unit to kill it and spawn three Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 200 / 225 / 225 / 275 Health.

Level 1 of this ability cannot target allied units.

E

MeteorRange: 500 | Mana Cost: 95,110,125,140

Simple

Target a location to summon a meteor that deals 3 / 4 / 5 / 6% of an enemy's maximum Health in Magic Damage per second if they stand in it. Lasts 8 seconds.

R

Elemental VoidRange: 250 | Mana Cost: 200,300,400

Simple

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are unable to attack, cannot use spells or items, are pulled towards the center, and take up to 60 / 100 / 140 Magic Damage. Enemies in the center of the Void take up to 180 / 300 / 420 Magic Damage instead.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 473

DAMAGE: 42-48

MANA: 260

ARMOR: 3.96

DIFFICULTY: 4

ADVANCED HERO STATS

STRENGTH: 17 ( +2.1 )

INTELLIGENCE: 20 ( +3.4 )

AGILITY: 14 ( +1.0 )

RANGE: 500

ATTACK SPEED: 0.67

MOVEMENT SPEED: 300

HERO USAGE(LAST 7 DAYS)

USED: 0

WINS: 0 (0.0%)

LOSSES: 0 (0.0%)

AVG K/D/A: 0.0 / 0.0 / 0.0

AVG GPM: 0.000

AVG CREEP KILLS: 0.0

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.