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Passively drains 16 / 32 / 48 / 64 Mana on attack and deals 60% of the Mana drained in Physical Damage.
- Action: Passive
On each attack, Magebane burns some of the target's Mana. The burnt Mana combusts, dealing additional damage to the target.
FlashRange: 775,900,1025,1150 | Mana Cost: 60
Target a location to teleport to that position.
Applies 2 / 3 / 4 / 5 Magic Armor to nearby allies at the location for 7 seconds.
- Action: Target Position
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.
Master of the Mantra
Deals Magic Damage equal to 35 / 50 / 65 / 80% of Mana used when they cast.
Toggle to turn off aura.
- Action: No Target
Magebane proves he is the master of the flow of Magic around him, dealing Magic Damage to enemy units if they cast spells.
Mana RiftRange: 600 | Mana Cost: 125,200,275
Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and deal 60 / 85 / 110% of the target's missing Mana as Magic Damage in an area.
- Action: Target Entity
- Type: Enemy Mana Units
Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage in an area around the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt.
ADVANCED HERO STATS
STRENGTH: 16 ( +1.7 )
INTELLIGENCE: 15 ( +1.5 )
AGILITY: 22 ( +2.8 )
ATTACK SPEED: 0.84
MOVEMENT SPEED: 315
HERO USAGE(LAST 7 DAYS)
WINS: 0 (0.0%)
LOSSES: 0 (0.0%)
AVG K/D/A: 0.0 / 0.0 / 0.0
AVG GPM: 0.000
AVG CREEP KILLS: 0.0
HOW TO PLAY
Learn more on how to play this hero!
A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.