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Guttling HookRange: 1000,1100,1200,1300 | Mana Cost: 110,120,130,140
Simple
Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 90 / 180 / 270 / 360 Physical Damage.
Staff of the Master increases range by 500 and reduces the cooldown to 6 seconds.
Decay
Simple
Activate to toggle on or off. While on, deals 30 / 60 / 90 / 120 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -30% Movement Speed.
Cadaver Armor
Simple
Passively grants {0,1,2,3,4} Magic Armor.
\Permanently gain {0,1,1.5,2,2.5} Strength when a nearby enemy hero dies.
DevourRange: 160 | Mana Cost: 100,135,170
Simple
Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and Heal Devourer for that amount, and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains increased radius on Decay.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 625
DAMAGE: 52-58
MANA: 182
ARMOR: 1.16
DIFFICULTY: 4
ADVANCED HERO STATS
STRENGTH: 25 ( +3.0 )
INTELLIGENCE: 14 ( +1.5 )
AGILITY: 14 ( +1.5 )
RANGE: 150
ATTACK SPEED: 0.67
MOVEMENT SPEED: 285
HERO USAGE(LAST 7 DAYS)
USED: 5,104
WINS: 2,655 (52.0%)
LOSSES: 2,449 (48.0%)
AVG K/D/A: 6.8 / 6.8 / 8.0
AVG GPM: 261.510
AVG CREEP KILLS: 88.4
HERO LORE
Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.