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Q

FireballRange: 600 | Mana Cost: 75,85,95,105

Simple

Target an enemy unit to deal 100 / 150 / 200 / 275 Magic Damage and a 1.5 second Stun.

W

Flaming HammerRange: 700 | Mana Cost: 95,110,125,140

Simple

Target an enemy unit to light them on fire for 7.5 seconds. Deals up to 75 / 150 / 225 / 300 Magic Damage and applies -15 / -20 / -25 / -30% Movement Speed and tapering -1 / -2 / -3 / -4 Magic Armor.

E

FrenzyRange: 600 | Mana Cost: 75

Simple

Target an allied unit to buff it with Frenzy for 30 seconds. Grants 6 / 9 / 12 / 15% Movement Speed, 20 / 30 / 40 / 50 Attack Speed, and 7 / 14 / 21 / 28 Cast Speed.

R

Chaotic Flames

Simple

Grants Fireball and Frenzy a chance to cast multiple times, up to 2 / 3 / 4 times. Also decreases Fireball's cooldown by 2 / 4 / 6 seconds and increase Mana Cost by 30 / 80 / 110, increases Flaming Hammer's AoE by 100 / 200 / 300, and decreases Frenzy's cooldown by 5 / 10 / 15 seconds.

Staff of the Master grants a 10% chance to cast an ability upon attacking an enemy.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 587

DAMAGE: 56-62

MANA: 247

ARMOR: 3.96

DIFFICULTY: 1

ADVANCED HERO STATS

STRENGTH: 23 ( +3.2 )

INTELLIGENCE: 19 ( +2.1 )

AGILITY: 14 ( +1.5 )

RANGE: 128

ATTACK SPEED: 0.67

MOVEMENT SPEED: 295

HERO USAGE(LAST 7 DAYS)

USED: 5,948

WINS: 3,093 (52.4%)

LOSSES: 2,808 (47.6%)

AVG K/D/A: 5.4 / 5.9 / 10.2

AVG GPM: 278.916

AVG CREEP KILLS: 51.1

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

The smoke-blackened foundries of the Iron City have long been known to produce the endless stream of weapons and armor that make the Legion's war against the Hellbourne possible. But now, as manpower becomes harder to replace than supplies, the very Blacksmiths themselves have joined the battlefield, bringing strength earned through decades of toil and a mastery over fire itself.