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Succubus
Many a soldier of the Legion has disappeared on solitary watches when the Succubus is at large, lured in by her seductive calls. Swollen with stolen life, this daemon offers no true pleasure to those who succumb to her advances, but all the same her name carries a certain terrible allure.

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Hero Name
Succubus
Primary Attribute
Intelligence
Succubus
Primary Attribute
Intelligence
Str
18
18
Agi
18
18
Intl
18
18
- Movement Speed

- 305
- Str per Level

- 2.1
- Agi per Level

- 2.1
- Int per Level

- 2.1
- Armor

- 3.52
- Dmg. Reduction

- 17%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 30,075
- Wins

- 13,743 (45.7%)
- Losses

- 16,332 (54.3%)
- Time Played

- 18,590h 53m
- Avg K/D/A

- 4.6/5.1/6.6
- Avg Exp/Min *

- 380
- Avg Gold/Min *

- 128
- Avg Creep Kills

- 56.1
- Avg Creep Denies

- 7.9
* Does not include Easy Mode (EM) games.
Attack Type
Ranged
Damage
51 - 57
Range
400
Attacks/Sec.
0.69
Succubus causes a target enemy to be smitten with her beauty. Drastically reduces their base attack damage.
Action
Target Entity
Type
Enemy Nonboss Units
Type: Magic
Range: 1,000
Cast Time: 1.0 Seconds
Mana Cost: 125
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 1,000
Cast Time: 1.0 Seconds
Mana Cost: 125
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Smitten to target for 20 seconds.
Applies Smitten to target for 20 seconds.
Smitten Effects
-30 / -60 / -90 / -120% Base Damage
-30 / -60 / -90 / -120% Base Damage
Succubus breaks the heart of a foe, and feeds off the despair it causes, simultaneously damaging the enemy and healing herself.
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 600
Cast Time: 1.0 Seconds
Mana Cost: 125 / 150 / 175 / 200
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 600
Cast Time: 1.0 Seconds
Mana Cost: 125 / 150 / 175 / 200
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 75 / 150 / 225 / 300 True damage to target unit, and heals self for 75 / 150 / 225 / 300.
Deals 75 / 150 / 225 / 300 True damage to target unit, and heals self for 75 / 150 / 225 / 300.
Succubus mesmerizes a target. The target becomes completely disabled, and takes some damage over time. If any unit attacks the mesmerized target, the effects are passed to them.
Action
Target Entity
Type
Enemy And Willing Ally Units
Type: Magic
Range: 500 / 550 / 600 / 650
Cast Time: 1.0 Seconds
Mana Cost: 165
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 500 / 550 / 600 / 650
Cast Time: 1.0 Seconds
Mana Cost: 165
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Mesmerize to target for 4 / 5 / 6 / 7 seconds.
Applies Mesmerize to target for 4 / 5 / 6 / 7 seconds.
Mesmerize Effects
Immunity Type: IndirectImmunity
20 True damage every 1 second.\nWhen attacked, Mesmerize is removed and transferred to attacker.
Immunity Type: IndirectImmunity
20 True damage every 1 second.\nWhen attacked, Mesmerize is removed and transferred to attacker.
Succubus drains the essence of an enemy, dealing damage over time and stealing mana. While being drained, the target enemy is unable to act.
Action
Target Entity
Type
Enemy Units
Type: SuperiorMagic
Range: 625
Channeling Time: 1.0 Seconds
Mana Cost: 150 / 250 / 350
Cooldown: 120.0 / 110.0 / 100.0 Seconds
Required Level: 6 / 11 / 16
Range: 625
Channeling Time: 1.0 Seconds
Mana Cost: 150 / 250 / 350
Cooldown: 120.0 / 110.0 / 100.0 Seconds
Required Level: 6 / 11 / 16
Activation
Applies Succubus' Hold to target for duration of the channel.
Applies Succubus' Hold to target for duration of the channel.
This ability can be boosted by Staff of the Master.
Staff Effect: Increases damage from {100,155,215} to {155,215,270}.
Staff Effect: Increases damage from {100,155,215} to {155,215,270}.
Succubus' Hold Effects
Revealed
100 / 155 / 215 Magic damage per second.\n5% of maximum mana drained per second and given to inflictor.
Revealed
100 / 155 / 215 Magic damage per second.\n5% of maximum mana drained per second and given to inflictor.





































