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Pandamonium
The last of a race of warrior-monks sworn to a chaste existence in the misty Sang-La mountains, Pandamonium has left his bamboo groves for the battlefield. He moves with a grace that belies his great stature and strikes with fury surprising in one with such an apparently gentle nature. And though he is a creature of few words, the Beasts put great stock in his wisdom.

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Hero Name
Pandamonium
Primary Attribute
Strength
Pandamonium
Primary Attribute
Strength
Str
23
23
Agi
17
17
Intl
15
15
- Movement Speed

- 295
- Str per Level

- 2.7
- Agi per Level

- 1.7
- Int per Level

- 1.8
- Armor

- 5.38
- Dmg. Reduction

- 24%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 48,414
- Wins

- 20,553 (42.5%)
- Losses

- 27,861 (57.5%)
- Time Played

- 29,331h 32m
- Avg K/D/A

- 4.9/6.1/6.1
- Avg Exp/Min *

- 407
- Avg Gold/Min *

- 173
- Avg Creep Kills

- 88.3
- Avg Creep Denies

- 6.5
* Does not include Easy Mode (EM) games.
Attack Type
Melee
Damage
48 - 57
Range
100
Attacks/Sec.
0.69
Pandamonium unleashes devastating physical attacks on all opponents in front of him, pushing them, along with himself, in the direction he faces.
Action
Facing
Type
Enemy Units
Type: Physical
Range: 100
Radius: 150
Mana Cost: 30
Required Level: 1 / 3 / 5 / 7
Range: 100
Radius: 150
Mana Cost: 30
Required Level: 1 / 3 / 5 / 7
Activation
Deals Physical damage equal to one attack with +15 / 25 / 35 / 45% base damage to targets infront of self. Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Deals Physical damage equal to one attack with +15 / 25 / 35 / 45% base damage to targets infront of self. Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Placing his enemies where he sees fit, Pandamonium flicks a target foe into the air, causing them to land behind him. Upon landing, the target foe is slowed and has reduced armor.
Action
Target Entity
Type
Nonboss Organic Enemy Units
Type: Physical
Range: 350
Cast Time: 0.7 Seconds
Mana Cost: 85
Cooldown: 24.0 / 22.0 / 20.0 / 18.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 350
Cast Time: 0.7 Seconds
Mana Cost: 85
Cooldown: 24.0 / 22.0 / 20.0 / 18.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
Flicked Effects
-2 / -4 / -6 / -8 Armor
Reduces movement speed by 20 / 30 / 40 / 50% initially, recovering to full speed over 6 seconds.
-2 / -4 / -6 / -8 Armor
Reduces movement speed by 20 / 30 / 40 / 50% initially, recovering to full speed over 6 seconds.
Pandamonium throws himself into the air, damaging all nearby enemies when he lands. Any enemies he lands on are stunned. If he doesn't have any enemies to soften his fall, he gets stuck in the ground temporarily.
Action
Target Position
Type
Enemy Units
Type: Physical
Range: 600
Radius: 200
Cast Time: 0.0 Seconds
Mana Cost: 100
Cooldown: 14.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 600
Radius: 200
Cast Time: 0.0 Seconds
Mana Cost: 100
Cooldown: 14.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Throw self toward target location over 0.95 seconds. Upon landing, damages enemies in a 200 radius for 100 / 175 / 250 / 325 Physical damage and stuns them for 0.75 / 1.25 / 1.75 / 2.25 seconds.
Slows self by 60% for 2 seconds if no enemies in a 200 radius are hit.
Throw self toward target location over 0.95 seconds. Upon landing, damages enemies in a 200 radius for 100 / 175 / 250 / 325 Physical damage and stuns them for 0.75 / 1.25 / 1.75 / 2.25 seconds.
Slows self by 60% for 2 seconds if no enemies in a 200 radius are hit.
Pandamonium beats a target enemy unit senseless, disabling it while he unleashes four extra-powerful attacks on it over several seconds.
Action
Target Entity
Type
Nonboss Organic Enemy Units
Type: Physical
Range: 100
Channeling Time: 0.5 Seconds
Mana Cost: 100 / 175 / 250
Cooldown: 120.0 / 100.0 / 80.0 Seconds
Required Level: 6 / 11 / 16
Range: 100
Channeling Time: 0.5 Seconds
Mana Cost: 100 / 175 / 250
Cooldown: 120.0 / 100.0 / 80.0 Seconds
Required Level: 6 / 11 / 16
Activation
Applies Face Smash to target for the duration of the channel. Deals one attack every second over the duration, for a total of 4 attacks.
\Each attack deals +30 / 70 / 120% base damage.
Applies Face Smash to target for the duration of the channel. Deals one attack every second over the duration, for a total of 4 attacks.
\Each attack deals +30 / 70 / 120% base damage.
Face Smash Effects
Revealed
Revealed





































