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Deadwood
Born of the cruelly tainted lands of Newerth, Deadwood is the undead husk of the first Keeper of the Forest. All around him, living things wilt, and he has little hesitation to destroy trees or use them as weapons. Despite seeking the destruction of Newerth, he still commands the incredible strength and natural powers of a forest guardian, thus combining the cruelty of the Hellbourne with the powers that once belonged only to the Beast Horde.

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Hero Name
Deadwood
Primary Attribute
Strength
Deadwood
Primary Attribute
Strength
Str
25
25
Agi
16
16
Intl
16
16
- Movement Speed

- 300
- Str per Level

- 2.7
- Agi per Level

- 2
- Int per Level

- 1.5
- Armor

- 2.74
- Dmg. Reduction

- 14%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 68,259
- Wins

- 33,804 (49.5%)
- Losses

- 34,455 (50.5%)
- Time Played

- 42,675h 53m
- Avg K/D/A

- 7.4/5.4/7.1
- Avg Exp/Min *

- 446
- Avg Gold/Min *

- 167
- Avg Creep Kills

- 70.4
- Avg Creep Denies

- 7.1
* Does not include Easy Mode (EM) games.
Attack Type
Melee
Damage
56 - 61
Range
128
Attacks/Sec.
0.68
Calling upon the deep corruption underground, Deadwood can root anyone standing in the targeted area after a short delay.
Action
Target Position
Type
Enemy Units
Type: Magic
Range: 1,300
Radius: 200
Cast Time: 1.0 Seconds
Mana Cost: 120
Cooldown: 13.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 1,300
Radius: 200
Cast Time: 1.0 Seconds
Mana Cost: 120
Cooldown: 13.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
After a 2 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts 1 / 1.7 / 2.3 / 3 seconds.
The effect during the delay is stealthed.
After a 2 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts 1 / 1.7 / 2.3 / 3 seconds.
The effect during the delay is stealthed.
Rotten Grasp Effect
-1 / -2 / -3 / -4 Armor
100 Magic damage per second
-1 / -2 / -3 / -4 Armor
100 Magic damage per second
Deadwood can turn any tree into a weapon by simply tearing it out of the ground. While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
Action
Target Entity
Type
Trees
Type: Physical
Range: 100
Cast Time: 1.0 Seconds
Mana Cost: 30
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 100
Cast Time: 1.0 Seconds
Mana Cost: 30
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Picks up the target tree, getting +15 / 30 / 45 / 60 damage for 5 attacks.
Picks up the target tree, getting +15 / 30 / 45 / 60 damage for 5 attacks.
Uproot Effect
15 / 30 / 45 / 60 Damage
15 / 30 / 45 / 60 Damage
Deadwood, not known for his love of nature, can gain the ability to destroy trees he walks through. Empowered by the destruction he has caused, Deadwood gains movement speed, attack speed, and slow resistance when destroying trees.
Action
Target Self
Type
Self
Mana Cost: 50
Cooldown: 25.0 Seconds
Required Level: 1 / 3 / 5 / 7
Cooldown: 25.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Clearcutting to self for 12 / 14 / 16 / 18 seconds. Any tree run through and killed grants one charge. Maximum of 1 / 2 / 3 / 4 charges.
Applies Clearcutting to self for 12 / 14 / 16 / 18 seconds. Any tree run through and killed grants one charge. Maximum of 1 / 2 / 3 / 4 charges.
Clearcutting Effect
Attack Speed Per Charge: 0.2
Movement Speed Per Charge: 0.03
+25% Slow Resistance per charge
Attack Speed Per Charge: 0.2
Movement Speed Per Charge: 0.03
+25% Slow Resistance per charge
An ageless and powerful force, Deadwood uses his stump arm to punch an enemy, dealing massive damage and lowering the targets strength.
Action
Target Entity
Type
Enemy Units
Type: Physical
Range: 150
Cast Time: 1.0 Seconds
Mana Cost: 100 / 150 / 200
Cooldown: 85.0 / 75.0 / 65.0 Seconds
Required Level: 6 / 11 / 16
Range: 150
Cast Time: 1.0 Seconds
Mana Cost: 100 / 150 / 200
Cooldown: 85.0 / 75.0 / 65.0 Seconds
Required Level: 6 / 11 / 16
Activation
Deals 350 / 650 / 950 Physical damage and stuns the target for 1.5 seconds.
Deals 350 / 650 / 950 Physical damage and stuns the target for 1.5 seconds.
Willowmaker Effect
Lowers total strength by 20%
Lowers total strength by 20%





































