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Night Hound
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Hero Name
Night Hound
Primary Attribute
Agility
Night Hound
Primary Attribute
Agility
Str
17
17
Agi
24
24
Intl
14
14
- Movement Speed

- 305
- Str per Level

- 2.0
- Agi per Level

- 2.9
- Int per Level

- 1.3
- Armor

- 6.36
- Dmg. Reduction

- 28%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 54,706
- Wins

- 25,689 (47.0%)
- Losses

- 29,017 (53.0%)
- Time Played

- 33,550h 21m
- Avg K/D/A

- 7.1/4.8/5.9
- Avg Exp/Min *

- 469
- Avg Gold/Min *

- 184
- Avg Creep Kills

- 81.5
- Avg Creep Denies

- 6.7
* Does not include Easy Mode (EM) games.
Attack Type
Melee
Damage
48 - 52
Range
125
Attacks/Sec.
0.73
Night Hound throws a smoke bomb at target location. Enemies standing within the smoke are silenced and will have a higher chance to miss with their attacks. Enemies within the cloud also have reduced movement and attack speed and creeps ignore the Night Hound.
Action
Target Position
Type
Enemy Units
Type: Magic
Range: 425
Radius: 250 / 275 / 300 / 325
Cast Time: 1.0 Seconds
Mana Cost: 75 / 80 / 85 / 90
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 425
Radius: 250 / 275 / 300 / 325
Cast Time: 1.0 Seconds
Mana Cost: 75 / 80 / 85 / 90
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Creates a 250 / 275 / 300 / 325 radius smoke cloud for 6 seconds which applies Smoke Bomb to units within it.
While in the cloud, Night Hound is not attacked by towers or creeps.
Night Hound cannot attack towers while in his own cloud.
Creates a 250 / 275 / 300 / 325 radius smoke cloud for 6 seconds which applies Smoke Bomb to units within it.
While in the cloud, Night Hound is not attacked by towers or creeps.
Night Hound cannot attack towers while in his own cloud.
Smoke Bomb Effects
40 / 50 / 60 / 70% Miss Chance
25% Movement Slow
-25 Attack Speed
Silenced
40 / 50 / 60 / 70% Miss Chance
25% Movement Slow
-25 Attack Speed
Silenced
Taking full advantage of the element of surprise, Night Hound teleports to a target unit. If target unit is an enemy, Night Hound will strike them when he teleports, dealing additional damage.
Action
Target Entity
Type
All Other Units
Type: Physical
Range: 700
Cast Time: 1.0 Seconds
Mana Cost: 50
Cooldown: 20.0 / 15.0 / 10.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 700
Cast Time: 1.0 Seconds
Mana Cost: 50
Cooldown: 20.0 / 15.0 / 10.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Teleport self to target and attack with 30 / 60 / 90 / 120 bonus damage.
Teleport self to target and attack with 30 / 60 / 90 / 120 bonus damage.
Night Hound is a master at exploiting openings in combat. When he attacks a target from behind, he does extra damage equal to a percent of the victim's agility.
Action
Passive
Required Level: 1 / 3 / 5 / 7
On Attack
When behind target, adds 25 / 50 / 75 / 100% of the victim's agility as bonus attack damage.
When behind target, adds 25 / 50 / 75 / 100% of the victim's agility as bonus attack damage.
Night Hound learns to better conceal himself, making him invisible to the naked eye when not attacking.
Action
Passive
Required Level: 6 / 11 / 16
Stealth with {3,2.25,1.5} second fade time.









































