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Pebbles
The elemental creatures of Newerth have long kept away from mortal struggles, seeking instead to heal the destruction left in their wake. In the current war, however, some elementals have taken arm against the daemons, and the huge and implacable Pebbles is one of them.

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Hero Name
Pebbles
Primary Attribute
Strength
Pebbles
Primary Attribute
Strength
Str
24
24
Agi
9
9
Intl
14
14
- Movement Speed

- 285
- Str per Level

- 3
- Agi per Level

- 0.9
- Int per Level

- 1.6
- Armor

- 0.26
- Dmg. Reduction

- 2%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 58,216
- Wins

- 27,692 (47.6%)
- Losses

- 30,524 (52.4%)
- Time Played

- 36,470h 26m
- Avg K/D/A

- 5.6/6.0/8.1
- Avg Exp/Min *

- 413
- Avg Gold/Min *

- 166
- Avg Creep Kills

- 80.8
- Avg Creep Denies

- 6.2
* Does not include Easy Mode (EM) games.
Attack Type
Melee
Damage
61 - 67
Range
128
Attacks/Sec.
0.64
Pebbles summons forth an eruption of stalagmites at a target location, stunning and damaging all enemies in the area.
Action
Target Position
Type
Enemy Units And Trees
Type: Magic
Range: 600
Radius: 200
Cast Time: 0.8 Seconds
Mana Cost: 120
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 600
Radius: 200
Cast Time: 0.8 Seconds
Mana Cost: 120
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 100 / 180 / 260 / 300 Magic damage and stuns each target in radius for 2 seconds.
Units affected by Chuck take double the damage.
Deals 100 / 180 / 260 / 300 Magic damage and stuns each target in radius for 2 seconds.
Units affected by Chuck take double the damage.
Pebbles throws a nearby visible unit to target location, damaging it and all enemies in an area around where it lands.
Action
Target Entity
Type
All Visible Units
Type: Magic
Range: 500 / 700 / 900 / 1,100
Radius: 300
Cast Time: 0.6 Seconds
Mana Cost: 120
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 500 / 700 / 900 / 1,100
Radius: 300
Cast Time: 0.6 Seconds
Mana Cost: 120
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 75 / 150 / 225 / 300 Magic damage to enemy units in radius. Buildings receive 33% damage. Deals 15 / 30 / 45 / 60 Magic damage to thrown unit.
Deals 75 / 150 / 225 / 300 Magic damage to enemy units in radius. Buildings receive 33% damage. Deals 15 / 30 / 45 / 60 Magic damage to thrown unit.
Grants bonus armor and reduces the duration of debuffs.
Action
Passive
-10 / -20 / -30 / -40% Debuff Durations
2 / 4 / 6 / 8 Armor
Required Level: 1 / 3 / 5 / 7
2 / 4 / 6 / 8 Armor
Required Level: 1 / 3 / 5 / 7
Makes Pebbles grow larger, increasing attack damage, move speed, adding to the power of his other skills, yet greatly slowing his attack speed.
Action
Passive
-20 / -35 / -50 Attack Speed
Required Level: 6 / 11 / 16
Required Level: 6 / 11 / 16
+40 / 80 / 120 Base Damage
Stalagmites
Increases cast range by {50,100,150}.
Chuck
Increases bonus damage dealt to chucked unit from 20% to {35,50,65}% of the AoE damage.
Increases cast range by {50,100,150}.
Chuck
Increases bonus damage dealt to chucked unit from 20% to {35,50,65}% of the AoE damage.

































