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Jeraziah
King Jeraziah, the hope of humanity and one of the two leaders of the new Legion, is not just a mighty warrior but also the chosen of Sol himself. Charged with divine fervor and favor, he rallies his men and wreaks havoc among the daemons. The light that shines forth from him leads all toward victory, and represents the dawning of a new day, one without cloud or shadow.

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Hero Name
Jeraziah
Primary Attribute
Strength
Jeraziah
Primary Attribute
Strength
Str
20
20
Agi
15
15
Intl
17
17
- Movement Speed

- 300
- Str per Level

- 2.65
- Agi per Level

- 1.75
- Int per Level

- 1.8
- Armor

- 4.1
- Dmg. Reduction

- 20%
- Magic Armor

- 5.5
- Magic Dmg. Reduction

- 25%
- Matches Played

- 30,051
- Wins

- 15,051 (50.1%)
- Losses

- 15,000 (49.9%)
- Time Played

- 18,220h 56m
- Avg K/D/A

- 2.8/5.0/5.9
- Avg Exp/Min *

- 387
- Avg Gold/Min *

- 145
- Avg Creep Kills

- 72.9
- Avg Creep Denies

- 5.1
* Does not include Easy Mode (EM) games.
Attack Type
Melee
Damage
51 - 61
Range
100
Attacks/Sec.
0.68
Jeraziah unleashes a nearby allied unit's Inner Light, healing them. Nearby enemies are seared by the power of the Light, causing them to take damage.
Action
Target Entity
Type
Ally Units
Type: Magic
Range: 500
Radius: 250
Cast Time: 1.5 Seconds
Mana Cost: 100 / 120 / 140 / 160
Cooldown: 12.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 500
Radius: 250
Cast Time: 1.5 Seconds
Mana Cost: 100 / 120 / 140 / 160
Cooldown: 12.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Heals target for 90 / 180 / 270 / 360 Health, damaging enemies in radius for 90 / 180 / 270 / 360 True damage.
Heals target for 90 / 180 / 270 / 360 Health, damaging enemies in radius for 90 / 180 / 270 / 360 True damage.
Jeraziah blesses an allied unit with protective charm that grants immunity to Magic and removes all debuffs.
Action
Target Entity
Type
Ally Units
Range: 500
Cast Time: 1.5 Seconds
Mana Cost: 60 / 70 / 80 / 90
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Cast Time: 1.5 Seconds
Mana Cost: 60 / 70 / 80 / 90
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Protective Charm to target for 5 / 8 / 11 / 14 seconds.
Can be removed by Nullfire Blade.
Applies Protective Charm to target for 5 / 8 / 11 / 14 seconds.
Can be removed by Nullfire Blade.
Protective Charm Effects
Immunity Type: MagicImmunity1
Immunity Type: MagicImmunity1
A righteous anger builds up in Jeraziah, allowing him to perform a Righteous Strike when attacking, dealing increased damage which splashes to nearby enemies and slows their movement speed briefly. Can only occur once every few seconds.
Action
Passive
Cooldown: 15.0 / 12.0 / 9.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7
Required Level: 1 / 3 / 5 / 7
Applies 8 / 16 / 24 / 32 bonus Physical damage to next attack, and causes that attack to deal 50% Splash damage in a radius of 225, applying Righteous Strike to enemies for 2 / 3 / 4 / 5 seconds.
Righteous Strike Effects
30% Movement Slow
30% Movement Slow
Jeraziah calls upon the power of Sol to protect himself and his comrades. Sol answers his call, causing them to take almost no Physical damage and receive high Health regeneration for a brief time.
Action
Self Position
Type
Organic Ally Units
Type: Magic
Radius: 600
Cast Time: 1.0 Seconds
Mana Cost: 125 / 175 / 250
Cooldown: 150.0 Seconds
Required Level: 6 / 11 / 16
Radius: 600
Cast Time: 1.0 Seconds
Mana Cost: 125 / 175 / 250
Cooldown: 150.0 Seconds
Required Level: 6 / 11 / 16
Activation
Applies Sol's Blessing to targets in radius for 5 / 6 / 7 seconds.
Applies Sol's Blessing to targets in radius for 5 / 6 / 7 seconds.
Sol's Blessing Effects
25 Health Regeneration
1,000 Armor
25 Health Regeneration
1,000 Armor




































