Patch 3.2 Features Big Content Changes
Patch 3.2 is now live! For all the juicy details check out Wza and Boros' development blog videos, and head over to the forums to read the latest patch notes.
Last week, the first ever, community sponsored event took place in the form of the HoN Invitational. This event featured a group of 10 HoN teams that competed for $500 USD, a prize pool provided by HonCast subscribers! HoN Invitational, a tournament organized by community member, Beef, featured two stages, a group phase and a playoff stage, which took place from July 16-19. After some fierce competition from notable teams such as StayGreen, Too Much Sugar, and Team USA, LionsEsportsklubb was able to emerge victorious with a 2-0 win over Internet Gangsters in the grand finals.
Do you have what it takes to be a Haiku Hero? Community Manager, [S2]AceJR is challenging you to tap into your creative juices for a chance to win some in-game l00t! Here's how it works:
Step 1: Choose a category: Support/Carry/Jungle/Mid/Suicide/Wildcard
Step 2: Create a haiku! For reference, a typical haiku follows the following syllable convention:
It's that easy. The top five haikus will receive some in-game swag. Visit the forums to learn more!
BlueGamer's “Pineapple Brawl” Tournament(AUS)
16+ teams competing in the qualifiers over four weeks.
Finals played in-store at Elysium Internet Cafe.
All matches are best of 3. Format undisclosed until closer to the registration close date.
$20 per player to be paid in full by the Team Captains prior to close of registration; any late or incomplete registrations will be unable to compete.
Registration closes 14th July.
Qualifiers run from 15th July - 7th August.
Finals 11th August.
Registration for the 150,000 gold coin prize pool tournament opens July 27 and closes August 24. To view more information on news standings or sponsors visit australianseasonal.com.
Fearu's 3.2 Hat Tournament
Sign upand find more information in the thread under General Discussion on the Hon forums, hurry in because this is taking place today at 12:00pm EST - 6:30PM EST
“A Hat tournament is a tournament where* instead of registering as a team you sign up as an individual and you will be placed on a team. I will be assigning all players to try and make the most even teams possible. I will have the teams posted Thursday night and on Friday morning meet me in Channel Fearu to find out who you are playing with everyone will meet in TeamSpeak and the fun will begin.” Gold coin prizes to the top four places, all games hosted on USE servers and Captain’s Pick. There will also be a prize for biggest play of the tournament where teammates can nominate themselves or others for an awesome play!
We've planned a bunch of HoN based events at this year's Gencon. We'd like to invite all of the HoN community to come join in on the fun August 15-17 in Indianapolis, Indiana and in an accompanying online tournament. There will be an onsite tournament running at the event where competitors can win some awesome prizes.
Onsite event tickets can already be purchased on Gencon.com - just search the events page for Heroes of Newerth! (participation in all events at Gencon require a valid badge) Even if you can't make the trip to Indianapolis, you can still be a part of the action by participating in the Kickstarter! Just visit the Hon Forums sticky thread in General Discussion.
Want to meet Paula Garces and the creators of Aluna? Looking to pick up some Aluna swag? Want to shake hands with S2 Diva and Loremeister? Stop by the Allegory booth #1621 at San Diego Comic Con beginning July 18!
Stay tuned to the HoN forums to learn how you can enter for a chance to win a Conquistador Aluna Alt Avatar.
Hey guys, I'm [S2]malloc. I've been a programmer on HoN for over 2 years now, and I was the one who wrote the majority of HoN's bot code. I'm also the S2 liaison for and manager of the Community Bot Team.
As many of you know, the Community Bot Team is a group of community members who work with developers in the community to create and refine new hero bots, behaviors, and AI fixes into HoN.
So far you've seen much of their and the community's work implemented in HoN; the Amun-Ra, Rhapsody, Soul Reaper, and Engineer bots are all works of community ingenuity! But there's been issues with our submission process, as well as the way we were managing code before. It had created a large hurdle between code being accepted and code being integrated into the game (especially for smaller projects and fixes). That's why we sat down and refined our process, but most importantly decided to move the code to GitHub.
GitHub is an online, open-source code management system that makes it much easier for the Bot Team to work with community developers and their code. It allows them to more easily merge changes from community projects into their code base, which in turn makes it easier for me to work with them to get it into S2's code base. It also makes the whole process much more transparent to everyone, and is very easy to use.
Basically, it makes it easier for your code to get into the game. The easier that is, the more changes and improvements the bots will get (and the more rewards go to the authors).
We've set up some posts to help everyone get set up with GitHub, as well as updated our submission posts to make it as clear as possible how your code gets into the game.
For those that don't want to use GitHub directly, a forum-based review will still be supported; once your forum-review is complete, the reviewer will integrate your code into the GitHub repo.
So let's get started creating awesome AI! Visit the Bot Forum, or join the conversation on IRC.
Hi everyone! Feanux here, looking to bring you the latest Report-A-Player (RAP) statistics and provide some monthly insight.
First off I'd like to give a brief overview of the RAP system so we're all on the same page. We have 6 negative categories in which players can fall into: Chat Abuse, Feeding/Stat Manipulation, Impersonating Staff, Ability/Item Abuse, Bad Nickname/Clan name, and Avoiding AFK Detection.
To report someone, simply click on the ban-hammer next to their name (either in-game or after the match), select the category, enter a small description and select a time. Press the submit button when you are done and you're one step closer to helping improve the community.
Each player reported can have multiple tickets from different players against them, and they should! This helps us to determine who the repeat offenders are and get them out of the game as soon as possible; the more you report the sooner they're gone.
Let's get into some of the statistics to see where we stand for the month of June.
Well over 25,000 individual Player Reports (or Tickets as well call them) were submitted and completed for last month. Here's a breakdown of how the categories looked:
Bad Nickname/Clan name
Avoiding AFK Detection
Ideally we would like to see all of the tickets we receive to be 100% guilty, but realistically that won't happen. Why 100% guilty you might ask? Well, the more guilty reports we get, the less time we have to spend on the players who did nothing wrong, the innocent group. The faster we can do reports of other guilty players the sooner they become suspended and learn their lesson.
Let's look at some of the categories with high innocent percentages and see what we can do to make those better.
Impersonating Staff - Remember to report these players who say they are a staff member (or GM) and will ban you (real staff won't say that!). Or maybe their best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with a girl who knows Maliken and will get you banned (whew!). Someone saying you're going to get banned for breaking the rules isn't going to be a guilty offence, but them telling you they will ban you is.
Bad Nickname/Clan name - These accounts and clans should be reported if their names are not safe for work and/or are meant to be directly offensive. While I can't give direct examples of what the bad nicknames would be, anything vulgar, racially, or ethnically offensive are not allowed.
If we can work on providing higher quality reports, we can be the change in the community that we want see. We have the systems in place, we just need you to keep it up!
If you have any questions or concerns about the RAP system feel free to head on over to the RAP Feedback Section on the forums and talk about it with Game Masters.
Thanks for reading!