Please see the patch notes for detailed information on the changes. Just like with HoN 3.1 – The Runic Shift, we will be closely monitoring the client for bugs/balance issues that may arise with such a large content push. Feel free to jump on the forums and post any feedback you have on the patch!
Also, be on the lookout for a podcast with Dogkaiser today at 12PM EST, explaining the patch and the reasoning behind all of the changes. Game HoN!
07/26/2013 9:36 AM
Patch 3.2 Features Big Content Changes
Patch 3.2 is now live! For all the juicy details check out Wza and Boros' development blog videos, and head over to the forums to read the latest patch notes.
Last week, the first ever, community sponsored event took place in the form of the HoN Invitational. This event featured a group of 10 HoN teams that competed for $500 USD, a prize pool provided by HonCast subscribers! HoN Invitational, a tournament organized by community member, Beef, featured two stages, a group phase and a playoff stage, which took place from July 16-19. After some fierce competition from notable teams such as StayGreen, Too Much Sugar, and Team USA, LionsEsportsklubb was able to emerge victorious with a 2-0 win over Internet Gangsters in the grand finals.
Do you have what it takes to be a Haiku Hero? Community Manager, [S2]AceJR is challenging you to tap into your creative juices for a chance to win some in-game l00t! Here's how it works:
Step 1: Choose a category: Support/Carry/Jungle/Mid/Suicide/Wildcard
Step 2: Create a haiku! For reference, a typical haiku follows the following syllable convention:
It's that easy. The top five haikus will receive some in-game swag. Visit the forums to learn more!
BlueGamer's “Pineapple Brawl” Tournament(AUS)
16+ teams competing in the qualifiers over four weeks. Finals played in-store at Elysium Internet Cafe. All matches are best of 3. Format undisclosed until closer to the registration close date.
$20 per player to be paid in full by the Team Captains prior to close of registration; any late or incomplete registrations will be unable to compete.
Registration closes 14th July. Qualifiers run from 15th July - 7th August. Finals 11th August.
Registration for the 150,000 gold coin prize pool tournament opens July 27 and closes August 24. To view more information on news standings or sponsors visit australianseasonal.com.
Fearu's 3.2 Hat Tournament
Sign upand find more information in the thread under General Discussion on the Hon forums, hurry in because this is taking place today at 12:00pm EST - 6:30PM EST
“A Hat tournament is a tournament where* instead of registering as a team you sign up as an individual and you will be placed on a team. I will be assigning all players to try and make the most even teams possible. I will have the teams posted Thursday night and on Friday morning meet me in Channel Fearu to find out who you are playing with everyone will meet in TeamSpeak and the fun will begin.”Gold coin prizes to the top four places, all games hosted on USE servers and Captain’s Pick. There will also be a prize for biggest play of the tournament where teammates can nominate themselves or others for an awesome play!
07/26/2013 9:13 AM
Curious to see how your favorite hero will shape up in Patch 3.2? Heroes of Newerth Product Manager, Buro, discusses changes for Blitz, Ravenor and Lord Salforis.
07/24/2013 11:45 AM
We've planned a bunch of HoN based events at this year's Gencon. We'd like to invite all of the HoN community to come join in on the fun August 15-17 in Indianapolis, Indiana and in an accompanying online tournament. There will be an onsite tournament running at the event where competitors can win some awesome prizes.
Onsite event tickets can already be purchased on Gencon.com - just search the events page for Heroes of Newerth! (participation in all events at Gencon require a valid badge) Even if you can't make the trip to Indianapolis, you can still be a part of the action by participating in the Kickstarter! Just visit the Hon Forums sticky thread in General Discussion.
07/23/2013 7:05 PM
Hey guys, Buro here. A major content change is on the horizon. In an effort to diversify HoN's hero pool, we are making a total of 29 hero modifications, ranging from minor tweaks to complete reworks. Today, we're happy to announce that a large overhaul will be made to Artillery.
In the Artillery rework, we have moved him away from the auto attack-centric play that we often see now and really emphasize the long range, ability based carry role that he was built around.
Here's a brief look at his new skill set:
LRM: Artillery's main carry skill. This ability, while retaining the same essence of the original LRM, will now fire more rockets at a longer range, allowing Artillery to carry from a distance no other hero can achieve!
Mortar Shot: This death-from-above ability is used to bombard his enemies from afar and has a variety of uses both in lane and in a teamfight.
Special Ammunition: Artillery's Bunker Down ability has become fully passive, emphasizing his role by increasing the range of all of his abilities instead of his auto attacks.
Homing Missile: This is a single target heat seeking missile that stuns more or less based on how far it has traveled, allowing Artillery to setup a devastating LRM.
Be sure to check out Artillery's revamp when HoN 3.2: Salomon's Fortune goes live July 26!