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+50% Mana Regeneration
If an enemy hero dies within 1000 radius of the Blood Chalice's bearer while it is not on cooldown, then Blood Chalice gains a charge.
While Blood Chalice is charged, it does not remove Health upon activation. Removes a charge upon use. Max of 1 charge.
Holding this item gives you:Use to sacrifice 150 Health to gain 100 Mana.Blood ChaliceCost: 625