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Description
Dealing Magic Damage causes additional damage to heroes based on target's health.
Passive
+4 Strength
+4 Agility
+4 Intelligence
+250 Max Mana
+100% Mana Regeneration
Special Effects

When you deal Magic Damage to a player-controlled unit, applies a debuff that deals 5 + 3% of target's current Health in Magic Damage per second for 3 second. Debuff damage is halved if you deal DoT damage instead.

Spell Sunder's debuffs do not stack with itself or activate from its own DoT.