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Description
When an enemy hero dies within 1000 radius of you, Soultrap gains a charge.

Each use consumes 1 charge. Max of
3 charges. This item does not get negated by Null Stone.
Passive
+3 Strength
+3 Agility
+3 Intelligence
On Use
Target an ally (or self) to heal them for 400 Health over 10 seconds. Taking damage from enemies except for Lane Creeps dispels the effect.

Target an enemy to deal
200 Magic Damage over 10 seconds.
Activation Details
Target
#all_heroes
Range
800 Units
Maximum Charges
3
Cooldown
5 seconds
Manacost
0