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Description
When an enemy hero dies within 1000 radius of you, Soultrap gains a charge.

Each use consumes 1 charge. Max of
3 charges.
Passive
+6 Strength
+5 Damage
+50% Mana Regeneration
On Use
Target an ally (or self) to heal them for 400 Health over 12 seconds. Taking damage from non-Lane-Creeps dispels the effect.
Activation Details
Target
Allied Heroes
Range
1000 Units
Maximum Charges
3
Manacost
0