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When activated, teleports user a short distance to a targeted location.
Teleport self to target position.
Cooldown of 3 seconds is applied to Portal Key if damaged by a player controlled unit, or when Portal Key is picked up from the ground or from the Courier.
Portal Keys tear asunder the already tenuous barriers between the dimensions of Newerth and enable one to instantly teleport a modest distance. Because of the volatile energies released, however, a Portal Key can never be used by one who has recently been injured, lest he be torn asunder himself.