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The Greenlands is a 5v5 capture the flag / king of the hill hybrid in which the first team to accumulate 3000 points wins. Points can be accumulated in two ways:
Flag Capture. Capturing the enemy team's flag is worth 1000 points. Map control. Greenlands contains two points on opposite ends of the map that can be captured. Standing within these perimeters rewards players with 60 points per minute as long as there is not an enemy unit within the designated area.
The map control mechanic ensures the game will continue at a reasonable pace.
In Newerth Defense, each player picks a Summoner that can build six different units. A Summoner cannot defend against waves – his only purpose constructing units. The goal of the game is to defend your team's King from on-coming creeps that spawn. Each player is responsible for defending a creep spawning point.
If a player's units are wiped out by the spawning creeps, the wave will continue their march towards the team's King (units that bypass a player's defense are referred to as “leaks”).
Once a wave is cleared by a player, remaining units will teleport to the front of their King for bolstered defenses.
Summoners automatically generate mana, which can be used to spawn units against the opposing team.
Mana is also used for other things, such as upgrading the King's hit point regeneration, max hit points, attack damage, and upgrading units. Each player also has the opportunity to fully heal their King once throughout the course of a match.
Dungeon Chasers is a 5v1 map that chronicles the journey of five heroes who are trapped in a dungeon controlled by a Dungeon Master (DM). The dungeon has many rooms and corridors, but all doors are sealed at start and can only be bypassed by heroes. Rooms contain chests and/or monsters: chests drop items that heroes can equip; monsters attack heroes granting the DM gold for damage dealt. Heroes only have vision of rooms they've unlocked. The DM can place additional monsters or place invisible booby-traps in unexplored areas.
CastleFight is a team-based map where players use gold to construct buildings with one-of-eight different workers/races.
Buildings play key roles: most are autonomous, meaning that once built, players may direct their attention to other game mechanics. In general, autonomous buildings spawn creeps that will then march toward the enemies castle with the intent of destroy in.
Other buildings have abilities that can be manually activated and require more attention. The first player to destroy the enemy castle wins.