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HERO: Prisoner 945
TITLE: Midwars Prisoner 945 Guide
Written By: Asian00000
Date Last Modified: 12/16/15
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Prisoner is an initiator who shines in team fights. One of the best heroes for Midwars, this hero can also dish out tons of damage via his auto attack due to his passive.
Crushing Claws
3 Strength
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 1
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 2
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 3
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 4
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 5
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 6
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 7
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 8
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 9
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 10
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 11
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 12
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 13
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25