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HERO: Klanx
TITLE: Midwars Klanx Guide
Written By: Asian00000
Date Last Modified: 12/16/15
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Klanx is a Ranged Carry who can be useful quite early on due to his high magic damage output. Great in Midwars due to his mobility and skills than make him a very teamfight friendly hero
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Firebrand
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 1
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 2
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 3
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 4
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 5
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 6
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 7
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 8
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 9
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 10
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 11
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 12
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 13
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25