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HERO: Pharaoh
TITLE: 4.0 Suicide Lane Pharaoh Guide
Written By: RS_Hot_Soup
Date Last Modified: 07/18/17
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Safe Suicide Lane Guide. Stay in xp range, use 'E' to last hit , 'W' to escape, don't die. At lvl 6 go set up ganks. Update 7/18/2017
Crushing Claws
3 Strength
Health Potion
Use to heal target 400 Health over 10 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 1
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 2
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 3
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 4
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 5
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 6
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 7
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 8
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 9
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 10
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 11
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 12
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 13
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25