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HERO: Grinex
TITLE: Sad_Monkey's Grinex Guide
Written By: Sad_Monkey
Date Last Modified: 05/14/15
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
use guerilla hit and run tatics
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Soulscream Ring
3 Strength
6 Agility
3 Intelligence
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Null Stone
Periodically blocks single-target abilities.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 1
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 2
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 3
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 4
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 5
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 6
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 7
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 8
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 9
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 10
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 11
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 12
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 13
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25