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HERO: Wretched Hag
TITLE: Blizzard's Awesome Hag Mid vs. Range
Written By: Blizzard
Date Last Modified: 08/28/21
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
Flash of Darkness
Target a location to teleport to that position.
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This Guide is all you need, items and level-up. This guide is a Mid Hag that faces a Ranged hero. This is important for the level up skills.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Homecoming Stone
Teleports you to a friendly structure.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Null Stone
Periodically blocks single-target abilities.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Null Stone
Periodically blocks single-target abilities.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Flash of Darkness
Target a location to teleport to that position.
LVL 1
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 2
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 3
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 4
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 5
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 6
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 7
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 8
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 9
Flash of Darkness
Target a location to teleport to that position.
LVL 10
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 11
Flash of Darkness
Target a location to teleport to that position.
LVL 12
Flash of Darkness
Target a location to teleport to that position.
LVL 13
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25