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HERO: Moon Queen
TITLE: Blizzard's MoonPrincess Mid Guide
Written By: Blizzard
Date Last Modified: 02/01/17
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is the, hands down, best mid guide for a MQ.
Early game you gain a lot more from +2 Attribute than from bounce or aura (which skill better late game)!
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Homecoming Stone
Teleports you to a friendly structure.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Steamstaff
10 Damage
10 Attack Speed
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 1
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 2
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 3
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 4
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 5
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 6
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 7
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 8
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 9
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 10
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 11
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 12
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 13
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 14
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 15
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 16
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25