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HERO: Nomad
TITLE: ^c^:ahllyks^#^;'s Nomad
Written By: ahllyks
Date Last Modified: 04/29/21
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
A hybrid FoC & MW guide
Early Shroud and Lex Talionis can also be quite powerful snowballing in FoC
Shieldbreaker, Twin Blades and PK is great for MW in most winning scenarios
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Twin Blades
Grants a secondary attack.
Corrupted Sword
Can be consumed to permanently gain damage.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Portal Key
Grants the ability to teleport short distances.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Null Stone
Periodically blocks single-target abilities.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 1
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 2
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 3
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 4
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 5
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 6
Mirage Strike
- Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
- True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
- Mirage Strike deals 40 / 60 / 80 / 100 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 7
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 8
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 9
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 10
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 11
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 12
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 13
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Nomad gains 20 / 25 / 30% Damage Reduction for 5 seconds when the state of ascension expires.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25