Error - This is a list of what has happened / what has gone wrong!
HERO: Bombardier
TITLE: Bomb gon' bomb them (MW)
Written By: Brainfreak
Date Last Modified: 05/07/15
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
MIDWARS GUIDE. Items are situational, depend on your team, enemies team, your team's items and enemies team's items.
Item guide, never buy everything. Not for beginners.
Split Mana Ring into Icon
Guardian Ring
2 Armor
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Marchers
Movement Modifier
45 Movement Speed
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 1
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 2
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 3
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 4
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 5
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 6
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 7
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 8
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 9
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 10
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 11
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 12
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 13
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25