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Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
MIDWARS GUIDE. Items are situational, depend on your team, enemies team, your team's items and enemies team's items.
Item guide, never buy everything. Not for beginners.
Refresher counters nullstone
Crushing Claws
3 Strength
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Marchers
Movement Modifier
45 Movement Speed
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Null Stone
Periodically blocks single-target abilities.
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 1
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 2
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 3
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 4
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 5
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 6
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 7
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 8
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 9
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 10
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 11
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 12
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 13
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25