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HERO: Empath
TITLE: Cevet's MidWars Empath
Written By: CevetDaphvir
Date Last Modified: 05/12/15
Essence Link
Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 190 / 230 True Damage, and heals Empath for the same amount.
If the target gets more than 200 units away from max Cast Range, the tether breaks, applying a 1 / 1.5 / 2 / 2.5 second Stun to the target.
While bonded to an ally with As One, Essence Link heals the host instead of Empath.
Illusory Veil
Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 / 3.4 / 3.8 / 4.2 seconds. Enemies who come near the wall take 30 / 40 / 50 / 60 Magic Damage per second.
Synergy
Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.1 / 0.2 / 0.3 / 0.4% of Max Health per second.
As One
Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 30 / 45 / 60 Attack Speed and 35 / 55 / 75 Attack Damage.
For the duration, grants an additional skill that allows you to apply a burst of speed to your host.
Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is a guide specifically for the Mid Wars game-mode. The items listed/suggested are all decent items for Empath to have imo, and are all situational depending on the line-ups.
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Scarab
50% Mana Regeneration
Astrolabe
Activate to heal nearby allies.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Merrick's Bounty
Generates extra gold when not killing creeps
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Illusory Veil
Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 / 3.4 / 3.8 / 4.2 seconds. Enemies who come near the wall take 30 / 40 / 50 / 60 Magic Damage per second.
LVL 1
Essence Link
Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 190 / 230 True Damage, and heals Empath for the same amount.
If the target gets more than 200 units away from max Cast Range, the tether breaks, applying a 1 / 1.5 / 2 / 2.5 second Stun to the target.
While bonded to an ally with As One, Essence Link heals the host instead of Empath.
LVL 2
Essence Link
Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 190 / 230 True Damage, and heals Empath for the same amount.
If the target gets more than 200 units away from max Cast Range, the tether breaks, applying a 1 / 1.5 / 2 / 2.5 second Stun to the target.
While bonded to an ally with As One, Essence Link heals the host instead of Empath.
LVL 3
Synergy
Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.1 / 0.2 / 0.3 / 0.4% of Max Health per second.
LVL 4
Essence Link
Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 190 / 230 True Damage, and heals Empath for the same amount.
If the target gets more than 200 units away from max Cast Range, the tether breaks, applying a 1 / 1.5 / 2 / 2.5 second Stun to the target.
While bonded to an ally with As One, Essence Link heals the host instead of Empath.
LVL 5
As One
Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 30 / 45 / 60 Attack Speed and 35 / 55 / 75 Attack Damage.
For the duration, grants an additional skill that allows you to apply a burst of speed to your host.
Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.
LVL 6
Essence Link
Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 190 / 230 True Damage, and heals Empath for the same amount.
If the target gets more than 200 units away from max Cast Range, the tether breaks, applying a 1 / 1.5 / 2 / 2.5 second Stun to the target.
While bonded to an ally with As One, Essence Link heals the host instead of Empath.
LVL 7
Synergy
Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.1 / 0.2 / 0.3 / 0.4% of Max Health per second.
LVL 8
Synergy
Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.1 / 0.2 / 0.3 / 0.4% of Max Health per second.
LVL 9
Synergy
Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.1 / 0.2 / 0.3 / 0.4% of Max Health per second.
LVL 10
As One
Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 30 / 45 / 60 Attack Speed and 35 / 55 / 75 Attack Damage.
For the duration, grants an additional skill that allows you to apply a burst of speed to your host.
Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.
LVL 11
Illusory Veil
Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 / 3.4 / 3.8 / 4.2 seconds. Enemies who come near the wall take 30 / 40 / 50 / 60 Magic Damage per second.
LVL 12
Illusory Veil
Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 / 3.4 / 3.8 / 4.2 seconds. Enemies who come near the wall take 30 / 40 / 50 / 60 Magic Damage per second.
LVL 13
Illusory Veil
Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 / 3.4 / 3.8 / 4.2 seconds. Enemies who come near the wall take 30 / 40 / 50 / 60 Magic Damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
As One
Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 30 / 45 / 60 Attack Speed and 35 / 55 / 75 Attack Damage.
For the duration, grants an additional skill that allows you to apply a burst of speed to your host.
Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25