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HERO: Myrmidon
TITLE: Midwars FISH Support
Written By: Brainfreak
Date Last Modified: 05/07/15
Weed Field
Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1 / 1.33 / 1.66 / 2 second Stun and deal 125 Magic Damage per second for the duration.
Magic Carp
Target an area to throw a Magic Carp at every enemy hero in it that deals 100 / 150 / 200 / 250 Magic Damage on impact.
If a target is moving, the Magic Carp applies a 1 / 1.5 / 2 / 2.5 second Stun as well. Otherwise, the target receives a {30}% Movement Speed Slow for 0.6 seconds.
Wave Form
Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
Forced Evolution
Activate to apply Evolved to Myrmidon for 20 seconds, granting him +150 / 300 / 450 Max Health and +3 / 5 / 7 Magic Armor. For the duration, Myrmidon becomes melee range and his attacks deal 125 / 175 / 225 Magic Damage and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.
Staff of the Master Your attacks now splash in an area and increases damage done. Skill becomes a toggle activation with a 4 second cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
MIDWARS GUIDE. Items are situational, depend on your team, enemies team, your team's items and enemies team's items.
Item guide, never buy everything. Not for beginners
Only rings if noone else buys
Guardian Ring
2 Armor
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Marchers
Movement Modifier
45 Movement Speed
Merrick's Bounty
Generates extra gold when not killing creeps
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Weed Field
Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1 / 1.33 / 1.66 / 2 second Stun and deal 125 Magic Damage per second for the duration.
LVL 1
Magic Carp
Target an area to throw a Magic Carp at every enemy hero in it that deals 100 / 150 / 200 / 250 Magic Damage on impact.
If a target is moving, the Magic Carp applies a 1 / 1.5 / 2 / 2.5 second Stun as well. Otherwise, the target receives a {30}% Movement Speed Slow for 0.6 seconds.
LVL 2
Wave Form
Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
LVL 3
Weed Field
Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1 / 1.33 / 1.66 / 2 second Stun and deal 125 Magic Damage per second for the duration.
LVL 4
Magic Carp
Target an area to throw a Magic Carp at every enemy hero in it that deals 100 / 150 / 200 / 250 Magic Damage on impact.
If a target is moving, the Magic Carp applies a 1 / 1.5 / 2 / 2.5 second Stun as well. Otherwise, the target receives a {30}% Movement Speed Slow for 0.6 seconds.
LVL 5
Forced Evolution
Activate to apply Evolved to Myrmidon for 20 seconds, granting him +150 / 300 / 450 Max Health and +3 / 5 / 7 Magic Armor. For the duration, Myrmidon becomes melee range and his attacks deal 125 / 175 / 225 Magic Damage and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.
Staff of the Master Your attacks now splash in an area and increases damage done. Skill becomes a toggle activation with a 4 second cooldown.
LVL 6
Weed Field
Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1 / 1.33 / 1.66 / 2 second Stun and deal 125 Magic Damage per second for the duration.
LVL 7
Magic Carp
Target an area to throw a Magic Carp at every enemy hero in it that deals 100 / 150 / 200 / 250 Magic Damage on impact.
If a target is moving, the Magic Carp applies a 1 / 1.5 / 2 / 2.5 second Stun as well. Otherwise, the target receives a {30}% Movement Speed Slow for 0.6 seconds.
LVL 8
Weed Field
Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1 / 1.33 / 1.66 / 2 second Stun and deal 125 Magic Damage per second for the duration.
LVL 9
Magic Carp
Target an area to throw a Magic Carp at every enemy hero in it that deals 100 / 150 / 200 / 250 Magic Damage on impact.
If a target is moving, the Magic Carp applies a 1 / 1.5 / 2 / 2.5 second Stun as well. Otherwise, the target receives a {30}% Movement Speed Slow for 0.6 seconds.
LVL 10
Forced Evolution
Activate to apply Evolved to Myrmidon for 20 seconds, granting him +150 / 300 / 450 Max Health and +3 / 5 / 7 Magic Armor. For the duration, Myrmidon becomes melee range and his attacks deal 125 / 175 / 225 Magic Damage and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.
Staff of the Master Your attacks now splash in an area and increases damage done. Skill becomes a toggle activation with a 4 second cooldown.
LVL 11
Wave Form
Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
LVL 12
Wave Form
Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
LVL 13
Wave Form
Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Forced Evolution
Activate to apply Evolved to Myrmidon for 20 seconds, granting him +150 / 300 / 450 Max Health and +3 / 5 / 7 Magic Armor. For the duration, Myrmidon becomes melee range and his attacks deal 125 / 175 / 225 Magic Damage and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.
Staff of the Master Your attacks now splash in an area and increases damage done. Skill becomes a toggle activation with a 4 second cooldown.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25