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HERO: Moon Queen
TITLE: Conniption's Early Push / Jungle Far
Written By: Conniption
Date Last Modified: 05/07/15
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Normally you want to get moon queen's aura before her bounce but if you're already getting the last hits I like to level bounce in order to help push in lane and help farm jungle.
Duck Boots
3 Agility
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 1
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 2
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 3
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 4
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 5
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 6
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 7
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 8
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 9
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 10
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 11
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 12
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 13
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25