Error - This is a list of what has happened / what has gone wrong!
HERO: Deadlift
TITLE: stavrakis's Deadlift Guide
Written By: stavrakis
Date Last Modified: 05/07/15
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
for my own use!!!
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Merrick's Bounty
Generates extra gold when not killing creeps
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Ground Courier
Summons a Ground Courier to bring your items to you and your team.
Lifetube
4.5 Health/s
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Null Stone
Periodically blocks single-target abilities.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 1
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 2
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 3
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 4
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 5
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 6
Onslaught
Target an enemy unit or structure to run to them and apply a 50% Movement Speed Slow for 2 seconds, summoning 2 / 3 / 4 / 5 Undead to help you and forcing all nearby allied non-hero units to do the same.
Affected ally units gain 20 / 40 / 60 / 80 Attack Speed and will attack the target for 6 seconds, dealing increased damage to structures, but decreased damage to other units.
LVL 7
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 8
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 9
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 10
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 11
Unholy Strength
Target an area to deal 25 / 50 / 75 / 100 Magic Damage (x2 to non-hero units) to enemies within radius, stealing 4 Strength from enemy heroes caught for 30 seconds.
Staff of the Master decreases the cooldown by 2 seconds and increases the Strength Steal to 10.
LVL 12
Soul Syphon
Passively regains 1 / 1.5 / 2 / 2.5% of Max Health for every creep and 4 / 6 / 8 / 10% of Max Health for every hero that dies nearby.
LVL 13
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Resurrection
Activate to revive all nearby ally units after a 3 second channel. Heroes resurrect with up to 100% Health and Mana, divided between the number of heroes resurrected. Non-hero units resurrect with 50% Health under Deadlift's control for 10 seconds.
Passively leaves a gravestone when an ally hero dies. Allies revived will neither leave a Gravestone nor lose gold from dying for 30 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25