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HERO: Klanx
TITLE: stavrakis's Klanx Guide
Written By: stavrakis
Date Last Modified: 05/08/15
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
for my own use!!!
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Marchers
Movement Modifier
45 Movement Speed
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Ground Courier
Summons a Ground Courier to bring your items to you and your team.
Helm of the Victim
5 Armor
3 Health/s
Merrick's Bounty
Generates extra gold when not killing creeps
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Null Stone
Periodically blocks single-target abilities.
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 1
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 2
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 3
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 4
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 5
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 6
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 7
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 8
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 9
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 10
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 11
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 12
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 13
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25