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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Midwars

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mark of the Novice

3 Intelligence

Merrick's Bounty

Generates extra gold when not killing creeps

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

OFFENSIVE

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 1

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 5

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 7

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 8

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 9

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 10

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 12

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 13

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25