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HERO: Defiler
TITLE: DC'S MIDWARS Defiler Guide
Written By: dang_chicken
Date Last Modified: 03/02/16
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Midwars
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mark of the Novice
3 Intelligence
Merrick's Bounty
Generates extra gold when not killing creeps
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 1
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 2
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 3
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 4
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 5
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 6
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 7
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 8
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 9
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 10
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 11
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 12
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 13
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25