Error - This is a list of what has happened / what has gone wrong!

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

No me importa nada.

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Iron Shield

Grants a 100% chance to block a small amount of hero damage.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 1

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 2

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 3

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 4

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 5

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 6

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 7

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 8

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 9

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 10

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 11

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 12

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 13

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25