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HERO: Aluna
TITLE: Carry-Luna ^984MID WARS
Written By: Perfektor
Date Last Modified: 01/16/17
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
<span style="color: rgb(255,227,114);">GOLD:</span><span style="color: rgb(255,255,255);"> High starting dmg = get creep kills, power throw to get assists
</span><span style="color: rgb(255,227,114);">ESSENTIAL:</span><span style="color: rgb(255,255,255);"> Do not buy in order but parts as needed; mana potions if needed
</span><span style="color: rgb(255,227,114);">HP:</span><span style="color: rgb(255,255,255);"> Get any def item only if needed</span>
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Mark of the Novice
3 Intelligence
Merrick's Bounty
Generates extra gold when not killing creeps
Minor Totem
1 Strength
1 Agility
1 Intelligence
Grave Locket
Collects gold and experience from an ally's kills.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Voltstone
Lightning Modifier
Unleash a Chain Lighting every few attacks.
Warpcleft
45 Attack Speed
Arcana
6 Intelligence
50% Mana Regeneration
10 Damage
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Jade Spire
Bonus Cast Range
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Null Stone
Periodically blocks single-target abilities.
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 1
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 2
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 3
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 4
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 5
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 6
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 7
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 8
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 9
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 10
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 11
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 12
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 13
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25