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Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Merrick's Bounty

Generates extra gold when not killing creeps

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Portal Key

Grants the ability to teleport short distances.

DEFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 1

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 2

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 3

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 4

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 5

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 6

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 7

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 8

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 9

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 10

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 11

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 12

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 13

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25