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HERO: Andromeda
TITLE: Lucas510's Andromeda Guide
Written By: Lucas510
Date Last Modified: 05/10/15
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Merrick's Bounty
Generates extra gold when not killing creeps
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Portal Key
Grants the ability to teleport short distances.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 1
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 2
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 3
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 4
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 5
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 6
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 7
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 8
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 9
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 10
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 11
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 12
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 13
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25