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Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.

Arcane Shield

Passively adds {0,2,4,6,8} Armor.

Activate to absorb an ability or magic projectile targeted against Moraxus in the next
2.5 seconds. If something is successfully absorbed, Moraxus gains a {0,15,20,25,30}% Bonus to All Damage dealt, {0,200} Movement Speed and {0,45,70,95,120}% Slow Resistance for 6 seconds.

More Axes

Target a position to hurl an axe in that direction.

The axe deals {0,30,40,50,60} + {0,3,4,5,6}% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of
{0,2,3,4,5} axes that refresh every 5 seconds.

Matraxe

Activate to place Matraxe on self, which starts with 200 / 300 / 400 health. The Matraxe gains 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage.

Matraxe detonates for
Magic Damage equal to its health after 10 seconds or when this ability is activated again.

Staff of the Master shoots More Axes toward enemies who you damage or are hit by the Matraxe detonation.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Merrick's Bounty

Generates extra gold when not killing creeps

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Portal Key

Grants the ability to teleport short distances.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Null Stone

Periodically blocks single-target abilities.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.

LVL 1

More Axes

Target a position to hurl an axe in that direction.

The axe deals {0,30,40,50,60} + {0,3,4,5,6}% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of
{0,2,3,4,5} axes that refresh every 5 seconds.

LVL 2

More Axes

Target a position to hurl an axe in that direction.

The axe deals {0,30,40,50,60} + {0,3,4,5,6}% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of
{0,2,3,4,5} axes that refresh every 5 seconds.

LVL 3

Arcane Shield

Passively adds {0,2,4,6,8} Armor.

Activate to absorb an ability or magic projectile targeted against Moraxus in the next
2.5 seconds. If something is successfully absorbed, Moraxus gains a {0,15,20,25,30}% Bonus to All Damage dealt, {0,200} Movement Speed and {0,45,70,95,120}% Slow Resistance for 6 seconds.

LVL 4

More Axes

Target a position to hurl an axe in that direction.

The axe deals {0,30,40,50,60} + {0,3,4,5,6}% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of
{0,2,3,4,5} axes that refresh every 5 seconds.

LVL 5

Matraxe

Activate to place Matraxe on self, which starts with 200 / 300 / 400 health. The Matraxe gains 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage.

Matraxe detonates for
Magic Damage equal to its health after 10 seconds or when this ability is activated again.

Staff of the Master shoots More Axes toward enemies who you damage or are hit by the Matraxe detonation.

LVL 6

More Axes

Target a position to hurl an axe in that direction.

The axe deals {0,30,40,50,60} + {0,3,4,5,6}% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of
{0,2,3,4,5} axes that refresh every 5 seconds.

LVL 7

Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.

LVL 8

Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.

LVL 9

Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.

LVL 10

Matraxe

Activate to place Matraxe on self, which starts with 200 / 300 / 400 health. The Matraxe gains 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage.

Matraxe detonates for
Magic Damage equal to its health after 10 seconds or when this ability is activated again.

Staff of the Master shoots More Axes toward enemies who you damage or are hit by the Matraxe detonation.

LVL 11

Arcane Shield

Passively adds {0,2,4,6,8} Armor.

Activate to absorb an ability or magic projectile targeted against Moraxus in the next
2.5 seconds. If something is successfully absorbed, Moraxus gains a {0,15,20,25,30}% Bonus to All Damage dealt, {0,200} Movement Speed and {0,45,70,95,120}% Slow Resistance for 6 seconds.

LVL 12

Arcane Shield

Passively adds {0,2,4,6,8} Armor.

Activate to absorb an ability or magic projectile targeted against Moraxus in the next
2.5 seconds. If something is successfully absorbed, Moraxus gains a {0,15,20,25,30}% Bonus to All Damage dealt, {0,200} Movement Speed and {0,45,70,95,120}% Slow Resistance for 6 seconds.

LVL 13

Arcane Shield

Passively adds {0,2,4,6,8} Armor.

Activate to absorb an ability or magic projectile targeted against Moraxus in the next
2.5 seconds. If something is successfully absorbed, Moraxus gains a {0,15,20,25,30}% Bonus to All Damage dealt, {0,200} Movement Speed and {0,45,70,95,120}% Slow Resistance for 6 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Matraxe

Activate to place Matraxe on self, which starts with 200 / 300 / 400 health. The Matraxe gains 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage.

Matraxe detonates for
Magic Damage equal to its health after 10 seconds or when this ability is activated again.

Staff of the Master shoots More Axes toward enemies who you damage or are hit by the Matraxe detonation.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25