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HERO: Shadowblade
TITLE: AGI Shadowblade Hard Carry
Written By: NoMamesWay
Date Last Modified: 05/10/15
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Shadowblade can be built in many different ways. This guide focuses on the AGI version of the hero Shadowblade. It involves stat boosting yourself for additional AGI
TIP: use W, AGI boots, Ulti
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Null Stone
Periodically blocks single-target abilities.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Frostburn
Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 1
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 2
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 3
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 4
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 5
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 6
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 7
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 8
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 9
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 10
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 11
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 12
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 13
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25