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Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Carryguide but even as support - you can farm up to altlast nullfire quite easy. Use illusion to catch up, block creeps in towerpush, ward, risk free roaming and in teamfights: 22s lifetoken =)

STARTING

Duck Boots

3 Agility

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Apprentice's Robe

6 Intelligence

Duck Boots

3 Agility

Quickblade

10 Agility

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Hungry Spirit

Lifesteal Modifier
10% Lifesteal

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Warpcleft

45 Attack Speed

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 3

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 4

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 5

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 6

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 7

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 8

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 9

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 10

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 11

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 12

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 13

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 14

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 15

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 16

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25