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Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Use Swarm often to keep track of the enemy heroes.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Portal Key

Grants the ability to teleport short distances.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 1

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 2

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 3

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 4

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 5

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 6

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 7

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 8

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 9

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 10

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 11

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 12

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 13

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25