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HERO: Pestilence
TITLE: Pestilence Carry Guide
Written By: capita`
Date Last Modified: 04/09/20
Flight
Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.
Ability can be activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.
Goes on a 3 second cooldown if damaged by a player-controlled unit.
Impale
Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.
Gore
Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.
Non-hero enemies receive a 2 second Stun.
Swarm
Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.
Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Use Swarm often to keep track of the enemy heroes.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Portal Key
Grants the ability to teleport short distances.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Twin Blades
Grants a secondary attack.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Impale
Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.
LVL 1
Gore
Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.
Non-hero enemies receive a 2 second Stun.
LVL 2
Impale
Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.
LVL 3
Flight
Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.
Ability can be activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.
Goes on a 3 second cooldown if damaged by a player-controlled unit.
LVL 4
Impale
Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.
LVL 5
Swarm
Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.
Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.
LVL 6
Impale
Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.
LVL 7
Flight
Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.
Ability can be activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.
Goes on a 3 second cooldown if damaged by a player-controlled unit.
LVL 8
Flight
Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.
Ability can be activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.
Goes on a 3 second cooldown if damaged by a player-controlled unit.
LVL 9
Flight
Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.
Ability can be activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.
Goes on a 3 second cooldown if damaged by a player-controlled unit.
LVL 10
Swarm
Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.
Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.
LVL 11
Gore
Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.
Non-hero enemies receive a 2 second Stun.
LVL 12
Gore
Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.
Non-hero enemies receive a 2 second Stun.
LVL 13
Gore
Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.
Non-hero enemies receive a 2 second Stun.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Swarm
Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.
Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25