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Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

With Moira you can play the hard support, and still be very effective for you team ganking wise! Support top, and once you hit lvl 3 place your illu behind their mid and set up a kill in mid lane.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Merrick's Bounty

Generates extra gold when not killing creeps

Portal Key

Grants the ability to teleport short distances.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Lex Talionis

Lowers both yours and target's Armor.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

DEFENSIVE

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 1

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 2

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 3

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 4

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 5

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 6

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 7

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 8

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 9

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 10

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 11

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 12

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 13

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25