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HERO: Moira
TITLE: Support/Ganking with huge teamfight
Written By: ArtoAllan
Date Last Modified: 05/13/15
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
With Moira you can play the hard support, and still be very effective for you team ganking wise! Support top, and once you hit lvl 3 place your illu behind their mid and set up a kill in mid lane.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Merrick's Bounty
Generates extra gold when not killing creeps
Portal Key
Grants the ability to teleport short distances.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Lex Talionis
Lowers both yours and target's Armor.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 1
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 2
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 3
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 4
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 5
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 6
Shards of Harkon
Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.
After an additional 1 second delay, Shards will explode out from the target, with the same effect.
LVL 7
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 8
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 9
Mana Sunder
Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.
After a 1 / 1.5 / 2 / 2.5 second delay, they slowly regain all the mana they lost.
If the enemy casts anything while they are regaining mana, their manapool goes back to 0 and after a 1 second delay, they regain it all again.
LVL 10
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 11
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 12
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 13
Ephemeral Forge
Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.
When the Spirit casts a spell, Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Arcane Vortex
Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.
For 2.5 seconds after it ends, all Enemies are Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.
Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25