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HERO: Parallax
TITLE: stavrakis's Parallax Guide
Written By: stavrakis
Date Last Modified: 05/12/15
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
for my own use!!!
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Marchers
Movement Modifier
45 Movement Speed
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Ground Courier
Summons a Ground Courier to bring your items to you and your team.
Merrick's Bounty
Generates extra gold when not killing creeps
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Null Stone
Periodically blocks single-target abilities.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Astrolabe
Activate to heal nearby allies.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 1
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 2
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 3
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 4
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 5
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 6
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 7
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 8
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 9
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 10
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 11
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 12
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 13
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25