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HERO: Pharaoh
TITLE: stavrakis's Pharaoh Guide
Written By: stavrakis
Date Last Modified: 05/12/15
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
for my own use!!!
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Marchers
Movement Modifier
45 Movement Speed
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Ground Courier
Summons a Ground Courier to bring your items to you and your team.
Merrick's Bounty
Generates extra gold when not killing creeps
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Null Stone
Periodically blocks single-target abilities.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 1
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 2
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 3
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 4
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 5
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 6
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 7
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 8
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 9
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 10
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 11
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 12
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 13
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25