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Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This is a guide specifically for the Mid Wars game-mode. The items listed/suggested are all decent items for Prophet to have imo, and are all situational depending on the line-ups.

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Scarab

50% Mana Regeneration

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

OFFENSIVE

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 1

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 2

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 3

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 4

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 5

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 6

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 7

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 8

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 9

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 10

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 11

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 12

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 13

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25