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HERO: Pollywog Priest
TITLE: Cevet's MidWars Pollywog Priest
Written By: CevetDaphvir
Date Last Modified: 06/02/15
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is a guide specifically for the Mid Wars game-mode. The items listed/suggested are all decent items for Pollywog Priest to have imo, and are all situational depending on the line-ups.
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Scarab
50% Mana Regeneration
Astrolabe
Activate to heal nearby allies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Lex Talionis
Lowers both yours and target's Armor.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Portal Key
Grants the ability to teleport short distances.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 1
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 2
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 3
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 4
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 5
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 6
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 7
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 8
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 9
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 10
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 11
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 12
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 13
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25